Stemrace, the math facts racing game
Students race live against classmates and a 1-minute clock, answering math facts quickly and accurately to reach the finish line. Math becomes fun, and easy.

Answer 42 facts with 95% accuracy in 1 minute
Adding only a few new facts per level is what makes the program so effective, and so motivating.
- levels on the way to the ultimate prize: math fact fluency
- 87levels on the way to the ultimate prize: math fact fluency
- math facts per level
- 42math facts per level
- accuracy needed to pass a level
- 95%accuracy needed to pass a level
- on the clock: fast, focused and fun
- 1 minon the clock: fast, focused and fun
Five friends who make math an adventure
Every student picks a racer and upgrades it with the coins they earn by answering correctly.

Manolo
The heart of the team

Luna
The artist

Mochi
The thinker

Xoco
The strategist

Zumi
The explorer
From the supermarket to the magic book
Each level takes students somewhere new, with the same five friends cheering them on.
The supermarket
The museum
Around town
The holiday mall
Back to school
The magic book
Built on years of classroom pedagogy
- A proprietary, research-based algorithm: students learn just 3–5 new facts per level
- Game-based learning that sparks curiosity and keeps students engaged
- Simple, friendly, safe and non-violent gameplay in a colorful world
- Builds confidence, leadership and computational thinking
5 minutes a day, for enrichment or intervention
Do Now
Open the math lesson with a quick race.
Math center
An independent or small-group station.
Welcome activity
A fun way to start the school day.
Anytime, anywhere
At school or at home, on any device.
Real-time data on every student
24 data points reported in real time, so teachers and leaders see exactly where every student is and how fast they are growing. They include:
- Current level
- Time on current level
- Total time playing
- Number of times played
- Operations mastered
- Levels mastered
- Student ranking
- On-track performance rating
- Best session
- Worst session
- Total answered correct
- Total answered incorrect
- Percent answered correct
- Sessions to pass each level
- Time to master each level
- Time to master each operation
- Time to graduate
- Average time to master a level
- Average time to master an operation
- Total number of users
More than math
STEM education builds critical thinking, problem solving, evidence-based reasoning, design and inference. It also grows the habits students need for life: perseverance, adaptability, cooperation, organization and responsibility.



A strategic plan for your school or district
- Ongoing training and support
- Digital and hands-on resources
- Data analysis
- Teacher licenses
- 24 data points in real time
Bring Stemrace to your school or district
A strategic plan differentiated to meet the unique needs of your school: professional development, hands-on resources, data analysis and teacher licenses.
